It's GAME DAY! WE JUST HIT THE $2K MARK! yOU ALL ARE AMAZING AND YOUR GENEROSITY CONSTANTLY OVERWHELMS ME. i HAVE ALREADY BEEN ABLE TO GIVE AWAY Three MILESTONE PRIZES AND HAVE EVEN MORE AS WE CONTINUE TO RAISE FUNDS FOR CHILDREN MIRACLE NETWORK HOSPITALS OVER THE YEAR. and IF WE CAN HIT $5K i WILL EVEN GET A TATTOO, DEDICATED TO ALL OF YOU!
SPECIAL INCENTIVES AND STRETCH GOALS:
WHY AM I DOING THIS?
Two reasons really - One, back in 2002, Children's Healthcare of Atlanta was there for us when our 6 month old daughter needed emergency surgery at 3am. Not only did they take amazing care of our child, but they were there for us; the young, new parents scared out of their minds. We were lucky and able to bring our daughter back home after a week, once again happy and healthy. Five years later our second daughter arrived and had to spend nearly two weeks in the NICU; an experience no parent or family will ever forget. It changes you. Extra Life gives me an opportunity to give back to the hospital as well as support other families in need of the special care of the CMNs.
Two, about eight years ago I started going through my own health issues. I have since been diagnosed with several auto-immune disorders, chronic illnesses, and chronic pain. It keeps me home bound most of the time. While I have lost a lot of freedom and unable to do many of the things I once loved to do, there are still things I can do. One of which is to fund raise for others who may not be currently able to. Over the past decade I have raised thousands of dollars for March of Dimes (Bikers for Babies) and now am really excited to be a part of Extra Life. (Especially as a player of Secret World Legends and a cabal member of The League of Monster Slayers)
You can also follow me on Twitter at @JustALizzy. As the year progresses I will announce more incentives both in real life and in-game for donations made. If you have a suggestion or have something you'd like to offer as an incentive please let me know!
Help Raise Money By Playing FREE Games On Your Phone: